Tuesday, April 9, 2013

Eric Sanchez Game Animation


Here my idle cycle for the Animation for Games assignment.  Feel free to be harsh in the critiques.

Gavin Tai Game Animation

So i choose to do double sword game animation. Double sword is all about steps and balance (from my Chinese Weapon Dictionary Book), pretty much like dancing. Any comment are welcome.

An Nguyen_Parkour Final

Hi guys,
Working on the Game Animation animation but i think i should post this fixed final of the parkour animation since i am going to submit it for the 10 secs reel submission. There is one part where i am really unhappy about is when hes jumping towards the pole to swing, bet you will all notice it :((. I fixed the timing there then saved it (i think so...) but then somehow it wasn't saved then i continued to work on it without noticing the timing  is off there. I don't know i will have enough time to fix it then submit it before the deadline but i'll try.
Anyway here it is, leave any comment i appreciate it :). Will continue to work on it whenever i have time.

Parkour Final

Andriy Muzychenko creature

Tuesday, April 2, 2013

Gavin Tai - Parkour Final.

My parkour jump. It's pretty hard to but i finally did it :D If there's something i would like to change or shouldn't do in the beginning....i would not move his main control, it's just make everything hell.

Nguyet Anh, Nguyen_Dance Final

This is the Cut and fix one This is the original.

Saloni - Final Dance piece.


For my dance piece, I chose to do "Kathak", an traditional Indian classical dance form.
I thoroughly enjoyed the entire process of animating this piece and learnt the pluses of good planning and strong poses and importance of a good workflow.