I am in scripting class this semester and am trying to come up with an idea for my final project. If you have needs that can be filled by a script or two, let me know. I'd love to make something that will actually help people out. So far we have done things like create a simple rig builder, and create procedural geometry. I can also do GUI's (graphic menu's). If you have any suggestions or needs, I'd love to hear them.
--Taylor
Saturday, March 31, 2012
Tuesday, March 27, 2012
Toshihiro N.- Creature pass01
Mike Grabski-Shark Rig that I found
Here is the shark rig that I found on creativecrash.com
http://www.creativecrash.com/maya/downloads/character-rigs/c/shark-rig
http://www.creativecrash.com/maya/downloads/character-rigs/c/shark-rig
Monday, March 26, 2012
Anthony Merola- "Unknown Nodes" error
Hey everyone,
I know that I have run into this a few times, where maya does not allow me to save a scene because it says it contains "unknown nodes" and thus cannot change the file type.
I found this handy mel command which tells maya to parse the scene for any unknown nodes, and subsequently deletes them.
The instructions can be found here.
http://juss-usa.blogspot.com/2010/02/file-contains-unknown-nodes-or-data.html
Enjoy!
I know that I have run into this a few times, where maya does not allow me to save a scene because it says it contains "unknown nodes" and thus cannot change the file type.
I found this handy mel command which tells maya to parse the scene for any unknown nodes, and subsequently deletes them.
The instructions can be found here.
http://juss-usa.blogspot.com/2010/02/file-contains-unknown-nodes-or-data.html
Enjoy!
Scott Cho: Blocking Pass 1 (AFG)
Here's my character's idle pose(0:00-0:08) and three strike attack(0:09-0:12). I will add a running pose in a week.
"Jack is a hot tempered kid who used to be a victim of bullying since he was little. Normally, he is very quiet and nervously looks around his surrounding while being careful not to lower his guard.
He gets really furious when he sees bullying and never shows any no mercy to his enemies. Although He has a kind personality, many people do not realize it because he does not express it on his face.
Jack is also has pressure due to a fact that he does not have friends."
I need more time to adjust timing(punching, etc) and feel free to share your ideas!
"Jack is a hot tempered kid who used to be a victim of bullying since he was little. Normally, he is very quiet and nervously looks around his surrounding while being careful not to lower his guard.
He gets really furious when he sees bullying and never shows any no mercy to his enemies. Although He has a kind personality, many people do not realize it because he does not express it on his face.
Jack is also has pressure due to a fact that he does not have friends."
I need more time to adjust timing(punching, etc) and feel free to share your ideas!
Sunday, March 25, 2012
Taylor: Meet Eugine
This is Eugine. Below is my character description, see if it matches your first impression.
Before the war Eugine was a programmer. He was perfectly content to listen to the hum of his computer in his mothers basement, occasionally stopping to feed their 12 cats. Now he spends most of his time cowering in trenches, covering his sensitive ears. Eugine has never been much for exercise, due to his flat feet and acute asthma. He doesn't like firing guns, and doesn't want to hurt anybodies feelings, let alone kill them.
I am looking for any general critique. I am particularly interested in the silhouette, and the hand placement. I am debating whether to keep his finger on the trigger, or to have him just grip his right hand just like the left to show how unfamiliar he is with a gun. The face is not top priority but I would like to hear how it makes you feel. I'm going for a panicky pathetic scared type of thing.
Thanks for taking the time to read and hopefully comment!
Before the war Eugine was a programmer. He was perfectly content to listen to the hum of his computer in his mothers basement, occasionally stopping to feed their 12 cats. Now he spends most of his time cowering in trenches, covering his sensitive ears. Eugine has never been much for exercise, due to his flat feet and acute asthma. He doesn't like firing guns, and doesn't want to hurt anybodies feelings, let alone kill them.
I am looking for any general critique. I am particularly interested in the silhouette, and the hand placement. I am debating whether to keep his finger on the trigger, or to have him just grip his right hand just like the left to show how unfamiliar he is with a gun. The face is not top priority but I would like to hear how it makes you feel. I'm going for a panicky pathetic scared type of thing.
Thanks for taking the time to read and hopefully comment!
Saturday, March 24, 2012
Mike Grabski - a really cool posing tool
So I had a bit of a heart attack when I found this. This is only for mac users so PC people sorry but I'm sure there is something similar. Basically what this is is a plugin for OSX that allows you to keep most windows on top and you can add transparency to the window. Great tool for posing!
Here is the link to the download site. http://infinite-labs.net/afloat/
The page describes which programs cant use this plugin, for animation purposes I haven't found any drawbacks yet.
Friday, March 23, 2012
Mike Grabski- posing and twining question
I had a question for the animators that did the Parkour exercise. Did you find a lot of twinning in your reference? In my videos it looks like the legs twin a lot, especially during the jumps. Can you give any advice on how you broke up that action outside of just frame offsetting. Maybe its just a matter of making the silhouette read better. Any tips would be greatly appreciated.
Thursday, March 22, 2012
Barnett - A Rare Treat
This is a short animated film by Hayao Miyazaki called Mr. Dough and the Egg Princess. You're supposed to only be able to watch this at the Ghibli Studio Museum in Japan but somebody snuck a camera in and posted it on youtube (unlisted). It's about 15 minutes long including the promo stuff.
I can't seem to embed video on this blog.
http://youtu.be/FW-iZqbWgmw
I can't seem to embed video on this blog.
http://youtu.be/FW-iZqbWgmw
Tuesday, March 20, 2012
Mary Castaneda - FINAL
This is my final scene. Very different from my first blocking. But I've learn my lesson and like I've said in the comment post I'll be planning and keeping it simple in al lof my animations from now on.
Thoughts and comments are still appreciated, thanks! :)
Monday, March 19, 2012
Scott Cho: Blocking Pass 5
Hi guys. I need more work on characters' facial expressions and I would love to hear some tips regarding to that (eye brows, eye lids, eye directions, etc).
Thanks!
Thanks!
Tuesday, March 13, 2012
Kelsey Heckenkamp - Lip Sync Pass
Didn't get time to have mine reviewed for class.
Some things I was considering adjusting for the final pass:
-some phonemes need to be fixed, as well as timing
-"big" morph sit down too slow and floaty
-need more side to side movement in "tall" rig
-tall more head reaction at end. maybe tap foot?
-"big" adjust hands and eyes at end
-add set details (if time)
-"big" fix facial expressions/timing
-"big" fix weird hand exchanges at end
-exaggerate facial expressions more (both)
If anyone has other things to add, critique, or counter argue against I would love the feedback. Thanks.
Some things I was considering adjusting for the final pass:
-some phonemes need to be fixed, as well as timing
-"big" morph sit down too slow and floaty
-need more side to side movement in "tall" rig
-tall more head reaction at end. maybe tap foot?
-"big" adjust hands and eyes at end
-add set details (if time)
-"big" fix facial expressions/timing
-"big" fix weird hand exchanges at end
-exaggerate facial expressions more (both)
If anyone has other things to add, critique, or counter argue against I would love the feedback. Thanks.
INSTRUCTOR POST - feedback required: what have you learned so far?
Now that we have gotten through the first assignment, take a moment to think: what would you suggest to your fellow students on this next assignment to ensure a better outcome? Any ideas on workflow that would've made things easier? Share your thoughts on the one thing you've learned so far that you wish you knew at the start of this term. Any must-have tools that sped up your workflow? Share your idea in the comments section of this post.
Mary Castaneda - Pass
Still need to add facial expression but any other advice for polishing will help. Thank you. :)
Scott Cho: Blocking Pass 4
Hey guys. I am still working on adjusting timing smoothing movements. I am concerned about timing for the boy's pose (0:01-0:02, 0:06-0:07).
Can anyone please can give me suggestions how I should change timing with those poses? Thank you!
Update (11:35PM, 3/13): I have added revised one(added some off set, changed timing of the boy grabbing a plate) to compare with the top one.
Can anyone please can give me suggestions how I should change timing with those poses? Thank you!
Update (11:35PM, 3/13): I have added revised one(added some off set, changed timing of the boy grabbing a plate) to compare with the top one.
Monday, March 12, 2012
Angel Liboy - Acting Assignment
Yo, hope everyone's been doing good this week. So this is what I got so far, I made a couple of changes. It's rough still, I know. Had trouble approaching how to do things, still don't have a good animation workflow. :S
Anyhow, any and all suggestions are welcome. Thank you for watching. :)
[=A=]
Anyhow, any and all suggestions are welcome. Thank you for watching. :)
[=A=]
Scripts for your Workflow
Hi Everyone, i thought I would share these scripts with everyone, as a few of them have become VITAL to my workflow. Because of these tools, I have narrowed down my workflow to about 80% graph editor, 20% posing in my viewport, and 4 hotkeys.
http://www.aaronkoressel.com/
He is a pixar animator, and a former Academy student. I highly suggest looking into ackPushPull.mel, and ackNegateKeys.mel
http://www.aaronkoressel.com/
He is a pixar animator, and a former Academy student. I highly suggest looking into ackPushPull.mel, and ackNegateKeys.mel
Saturday, March 10, 2012
Kelsey Heckenkamp - playback issues
So I'm working on a mac and seem to be having playback choppiness when watching my animation in real time. The playblast plays normally, but I'm having the issue now of some of my animation speeding through waay too quick on playblasts due to my issue with choppiness cutting up the frames. I checked to make sure its playing at 24 fps and tried adjusting a few options, but I haven't found anything that works yet. If anyone has experienced this issue and/or has a solution I would appreciate knowing how you solved this. My audio is also now randomly not working on playblasts. It was for most of the project and still works on Maya work screen.
Mary Castaneda - HELP!
So there I was at the lab, minding my own business when all of a sudden I decided to open the Command Shell so I can make a MEL script. Suddenly, Maya crashes, and immediately I remember that I didn't save it in 30mins. *gulps*
I open the last file, asks me for the path name of my reference rigs, and this happens. The same thing happens to MOST of my previous files. I do have one where I can start off again, and it's not a HUGE loss, but if anyone knows how to get around this problem, I would appreciate it if you let me know. Will give cookies!
Thanks guys!
Mary :)
Tuesday, March 6, 2012
AlexanderLee_2nd pass
Mary Castaneda - First Pass
Hopefully now with a hand constraint the "waltz" moment will be more fluid. Will probably reupload a new pass later this week.
Any thoughts/comments/suggestions will be greatly appreciated! :)
Monday, March 5, 2012
Srisupa (Noii) Pass02
Here is another pass of assignment. I'm not so sure about the guy knocking the table. I feel something is off. I still need to fix the movement. I'd like to get some feedback.Thank you.
Scott Cho: Blocking Pass 3
Hey guys! I have changed the boy's poses for 0:05-0:11 and right hand shape (holding a dish).
I still need more time to adjust pose timing, add off-sets and fix mouth shapes.
I am stuck with timing and arc of head turning issues. If you guys have suggestions, please feel free to share!
I still need more time to adjust pose timing, add off-sets and fix mouth shapes.
I am stuck with timing and arc of head turning issues. If you guys have suggestions, please feel free to share!
Mike Grabski
So here is another pass at my assignment. I'm in the process of cleaning up arcs and tightening up the lip-sync. Everyones projects seem to be coming along great I can wait to see all of the finished work! Any feedback is more than welcome!
Mike Grabski - Morphy IK/FK question
Hi everyone, I hope all of you have been having a great week so far. I was wondering if anyone had an IK/FK match and switch script for Morphy. I'm looking for something similar to the one for Norman. Or even better if anyone would like to share their workflow for IK/FK switch and match it would be greatly appreciated. Thanks!
Sunday, March 4, 2012
Anat Yogev 2nd pass
Hey Everyone!
I fixed some stuff and would love to get feedback :)
Thanks and have a great week!
Saturday, March 3, 2012
AlexanderLee 2nd pass
Hey guys i redid a bit with my scene and just want a few comments to see if its any better then before. I'm wondering if this camera angle is fine. I also want to add the head flick but that would mean extending the audio so wondering if i should leave it is or not.
Thursday, March 1, 2012
Toshihiro N.- Parkour pass02
Hi, everyone. This is second pass of Parkour animation. I moved to spline mode and removed the twirl jump at the end. I made simple roiling jump instead. I was trying to make physical action carefully. I'd like to get some feedback. Thanks.
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