Here's my character's idle pose(0:00-0:08) and three strike attack(0:09-0:12). I will add a running pose in a week.
"Jack is a hot tempered kid who used to be a victim of bullying since he was little. Normally, he is very quiet and nervously looks around his surrounding while being careful not to lower his guard.
He gets really furious when he sees bullying and never shows any no mercy to his enemies. Although He has a kind personality, many people do not realize it because he does not express it on his face.
Jack is also has pressure due to a fact that he does not have friends."
I need more time to adjust timing(punching, etc) and feel free to share your ideas!
2 comments:
I'm doing a character that is similar to this. I definitely see the aggressive side of the character but I don't see the quiet nervous side. As you said, he gets very angry when he sees other bullies. Is this how he will be in the game all the time, or will he be quiet and nervous, then lash out and beat up bullies?
I like the depth of the character but it will be very hard to show so many opposites within a character(nervous but vicious fighter, merciful but expressionless, quiet but hot tempered). Which ever path you choose I would make sure that the idle pose shows which ever trait you want to be most prevalent.
What are the 3 main words you would use to describe the character?
Thanks for sharing your comment.
Actually, you will only see his quiet personality in cut-scenes: not when you control his character. Maybe it was not necessary to describe his quiet character but I just did it to make it more interesting.
Three main words I would describe him are:
angry, cautious, and lonely.
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