Tuesday, April 3, 2012

Anthony Merola- Heavy Object Reference

Hey everyone, I found this reference for pushing and Pulling heavy objects. If anyone is dealing with weight, this could be a huge help

http://www.youtube.com/watch?v=hGMlacrI-E8

Scott Cho: Blocking Pass 2(AFG)

Hey guys. I have added running pose and running jump pose. I also made changes with three strike pose in the last minute and it still needs more work (a character steps forward whenever he tries to punch).

IDLE



Three strikes



Running



Running Jump



In running cycle, I just realized that legs' movements look awkward when one leg comes forward before it touches the ground. I found that thigh and knee are high in "in-between" shot and I am trying to figure out how I should change legs' pose for pose 6 and 7.





I have also uploaded seven shots of running poses and you are welcome to share ideas how I can fix leg poses.




Hope you guys have a good spring break.

Monday, April 2, 2012

Anthony Merola- Blocking Pass

Hey everyone, so this is the first part of my blocking. The Parkour comes in the second part. This is a bit of a challenge for me as I decided to block in stepped mode (I am usually a layered animator). Hopefully my keys are reading well right now.

Mike_Oros Swing Dance

It is not completely there yet,  I have alot of keys. Hope you like it :)

Sunday, April 1, 2012

AlexanderLee_Dance



i just want to know if you guys think this is good enough for a dance scene.  I am still in the rough and haven't done the facial expressions for the girl.  I'm trying to concentrate on the emotional aspect of the song but i'm just not sure if this is enough.

Taylor: AFG Idles

 This is my basic idle.
 

These are my idle variation block outs.


In this second idle, his helmet will fall to the side when he turns his head so he will be adjusting it.

My concern is that the 2 moves are too similar. Obviously they are not identical but they are kind of close. What do you guys think? If you think they are too close do you have any suggestions on how to tweak them so they read better? As always, all comments are welcome.

Srisupa S. Fight Pass01



This is my first pass. I would like to hear some feed back. I think some of timing is too slow.

Thanks you.