I changed the camera angles and added more beginning animation to this piece and added breakdowns. I still need to come up with a better ending. Any ideas welcome.
Looks much better! Especially the jumps between the blocks. I think the camera is leading a bit too much, so frame your shot so that we can see the whole of your character. Also, his run towards his final obstacle looks fast forwarded, so either increase the distance of his steps or lessen the amount of steps he takes.
Looks much better! Especially the jumps between the blocks. I think the camera is leading a bit too much, so frame your shot so that we can see the whole of your character. Also, his run towards his final obstacle looks fast forwarded, so either increase the distance of his steps or lessen the amount of steps he takes.
Looks like you've made some good improvements. The steps at the end seem a bit rushed. I liked the jumping bit at the start, possibly you could add more anticipation for that first jump?
3 comments:
Looks much better! Especially the jumps between the blocks.
I think the camera is leading a bit too much, so frame your shot so that we can see the whole of your character.
Also, his run towards his final obstacle looks fast forwarded, so either increase the distance of his steps or lessen the amount of steps he takes.
Looks much better! Especially the jumps between the blocks.
I think the camera is leading a bit too much, so frame your shot so that we can see the whole of your character.
Also, his run towards his final obstacle looks fast forwarded, so either increase the distance of his steps or lessen the amount of steps he takes.
Looks like you've made some good improvements. The steps at the end seem a bit rushed. I liked the jumping bit at the start, possibly you could add more anticipation for that first jump?
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