I am in scripting class this semester and am trying to come up with an idea for my final project. If you have needs that can be filled by a script or two, let me know. I'd love to make something that will actually help people out. So far we have done things like create a simple rig builder, and create procedural geometry. I can also do GUI's (graphic menu's). If you have any suggestions or needs, I'd love to hear them.
--Taylor
3 comments:
Hey man, I had an idea for you that could be a little challenging but extremely useful.
I was thinking about how much of a pain in the tail it is to switch rigs to the name space of whatever your tools are set to operate on. How about a script that changes your tools name space to whatever the user defines.
eg. The code on your button is: A:all_anim the script reads that, and changes that to: SPARKY:all_anim or whatever namespace that the user wants. I'm working on a spacing tracker for individual body parts if you want to take a look at it, I think it might be helpful to you.
That's a good idea. For those of you out there that have worked with multiple characters in the same scene and had to change the name spaces back and forth; was it something that you did often enough that you would appreciate a button for it?
Also Mike what's a spacing tracker?
I'm also thinking about creating a system to help with the transition out of the blocking phase for a linear animation. Something that would add locators to the feet and hips and translate their values to world space via baking to the locators so that they are not tied to the global control. Sound useful? Has it been done?
Post a Comment