Tuesday, April 3, 2012

Scott Cho: Blocking Pass 2(AFG)

Hey guys. I have added running pose and running jump pose. I also made changes with three strike pose in the last minute and it still needs more work (a character steps forward whenever he tries to punch).

IDLE



Three strikes



Running



Running Jump



In running cycle, I just realized that legs' movements look awkward when one leg comes forward before it touches the ground. I found that thigh and knee are high in "in-between" shot and I am trying to figure out how I should change legs' pose for pose 6 and 7.





I have also uploaded seven shots of running poses and you are welcome to share ideas how I can fix leg poses.




Hope you guys have a good spring break.

1 comment:

Kelsey said...

Hey Scott, hope your Spring Break is going well too. I'm Hoping I can make decent progress on my animation. On the idle pose, I noticed when he turns his head, his body stops moving. If you keep cycling the body motion keys, he'll look more alive. On the run and running jump, the character appears to be moving in slow motion. Some adjustments on the graph editor should fix that up.