Tuesday, October 27, 2015

Nihal Rashinkar - Parkour (Final)


4 comments:

Unknown said...

More faster movements need when the character jump on little long box. Also polish more.

Unknown said...

Allen Paul

Things are looking good, but would like to see less camera changes and slow down the speed in some sections by a few frames. Especially with the running cycle once he hits the wall.

Unknown said...

done well! but I think it has to be more polished. In my opinion, you need to make sure which moment you have to use IK or FK controller.

Unknown said...

Impressive work overall, when he comes out of the ground roll into the wall the action happens too fast to read correctly, maybe a few frame pause and impact as he hits the wall and adjusts to the right.